Subject: Re: [xsl] XSLT 2.1: Nestable sequences or sequence references? From: "Dimitre Novatchev" <dnovatchev@xxxxxxxxx> Date: Tue, 9 Dec 2008 08:12:26 -0800 |
> I understand your concerns about the adoption of new features in > XSLT 2.1, but I don't think this is desperate. I think the best > we can do is imlplementing the extensions we need as individual > projects. The availability of existing implementations could help > discussions about an hypothetical EXSLT2. And I feel that EXSLT2 > is the best way to have something accepted by the WG. So, let's just start EXSLT2 then! Is there someone willing to spare a little free time for setting up a website (will it be necessary to change the domain name from exslt.org to something else? Also, will it be necessary to use a new mailing list or could the existing mailing list be used for EXSLT2?)? As soon as there is an established way to communicate and publish, I believe we will soon have the agreed specifications of a few most important functions. Cheers, Dimitre On Tue, Dec 9, 2008 at 6:14 AM, Florent Georges <lists@xxxxxxxxxxxx> wrote: > Dimitre Novatchev wrote: > >> On Mon, Dec 8, 2008 at 2:05 AM, Michael Kay wrote: > >> > (a) nested sequences > >> As I am tired of asking for (a) and learning from all prior >> experience, I absolutely don't have any illusions these will be >> part even of XSLT 4. > >> Therefore, Isn't it high time for *EXSLT 2*? > > I think so (for some time now.) Unfortunately, the EXSLT > community is not so responsive for now (XProc is not so innocent > here :-p.) Actually I developed a few extensions and I was > naturally tempted to include the string "exslt2" somewhere in the > namespace URI used. > > I understand your concerns about the adoption of new features in > XSLT 2.1, but I don't think this is desperate. I think the best > we can do is imlplementing the extensions we need as individual > projects. The availability of existing implementations could help > discussions about an hypothetical EXSLT2. And I feel that EXSLT2 > is the best way to have something accepted by the WG. > >> To the list of *nested sequences* and *references* I would also >> add *memoisation*. > >> [...] > >> Florent has written his Java implementation and it is a matter >> of days for a C# implementation of something similar ... :( to >> surface out... > > Just to be sure, my implementation is for nested sequences, not > memoisation. > >> By not standardizing we will very soon find ourselves with a >> number of incompatible definitions of such functions and will >> have to face all the resulting portability issues. > > I agree. But we can maybe try to have common XSLT APIs for > similar extensions (I never use an extension without defining its > own XSLT module that exposes a public API through XPath functions, > hiding the extension machinery mecanism.) > > If those extensions are useful and used, new use cases will show > up, and specifications will refine... And that mecanism is the > best advantage for adoption by a body like W3C. > >> Let's be realistic and pragmatic and not wait in the next ten >> years for a committee blessing. We have EXSLT and EXSLT has >> worked well in the past and served real needs. > > Sure. But the past showed also that they weren't opposed, by > complementary. EXSLT helped to open new directions, to show some > real-world implementations of new features, and maybe more > important yet which one users were requesting for. I am convinced > that something like EXSLT does facilitate adoption by the WG. > >> I appeal to the EXSLT community to respond and provide the >> definitions of the above three features -- in the name of the >> ideas this movement (I still believe) stands for. > > I agree. Even if I would have said the *XSLT 2.0* community... > > Regards, > > -- > Florent Georges > http://www.fgeorges.org/ > > -- Cheers, Dimitre Novatchev --------------------------------------- Truly great madness cannot be achieved without significant intelligence. --------------------------------------- To invent, you need a good imagination and a pile of junk ------------------------------------- Never fight an inanimate object ------------------------------------- You've achieved success in your field when you don't know whether what you're doing is work or play
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