Re: [stella] POLL

Subject: Re: [stella] POLL
From: Songbird <forhan@xxxxxxxxxxxxxxxxxx>
Date: Mon, 3 Mar 1997 17:22:12 -0600 (CST)
On Mon, 3 Mar 1997, Glenn Saunders wrote:

> ...  There are many on the list who aren't
> even going to program a line of code and there may be those with the time,
> skill, and inclination to release some really kiler code if only they get a
> "perk" or two, or if more programming information was forthcoming.  As long
> as it's a net gain, I'm happy.

Along these lines (and I freely admit I don't know what all's out there), 
annotated _snippets_ of source code are great.  A completely documented 
program is even better, but sometimes I want to know a particular trick 
-- how to reuse sprites in one scanline, how to change palettes on the 
fly, how to do scrolling, how to make simple sounds, etc.  A small, 10-30 
line program (that is not complete in itself) that clearly indicates how 
the trick is performed can be immensely valuable.

> The only reason the Supercharger CD came to fruition in its beautiful and
> mature form was because I insisted that the project be taken AS seriously
> as a commercial endeavor, despite it being a "hobby" project and yes,
> despite it only being a small part of my life.  Small doesn't mean it
> wasn't important or that I wasn't very concerned about its quality.  I
> should hope that any prospective 2600 programmers also treat their hobby
> seriously and set high standards for their work.  Have fun, have a life
> away from the terminal, but take pride in all your work, otherwise why bother?

Glenn, you and the other SC project members have all done a great job so 
far; you have earned the thanks of many 2600 fans like myself.  Even 
though I will not be pursuing a 2600 project at this time, I wish you all 
the best in your efforts.


Carl Forhan    <><
Vindicator Online:  http://www.millcomm.com/~forhan/vindicator.html

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