[stella] Stampede

Subject: [stella] Stampede
From: Bob Colbert <rcolbert@xxxxxxxxxxxxxxx>
Date: Thu, 6 Mar 1997 15:19:03 -0600 (CST)
regarding Stampede, it seems fairly clear without looking at any code that
the graphics used DOUBLE wide pixels, but each line is offset by one pixel
width, for example:

      XX  XX  XX  XX
       XX  XX  XX  XX  
        XXXXXXXXXXXX

Would be possible with one player drawn this way (don't ask what it is, I
dunno).

				Bob

--

> >>Look at Stampede, for example.  Those horses
> >>and cattle are plainly wider than 8 pixels, yet have really good horizontal
> >>resolution.
> >
> >Couldn't they be two sprites one next to the other...?
> 
> No.  Player 0 is the horse which has free movement over the same vertical
> space as Player 1, which represents the cattle.  Only one player may
> represent each group.
> 
> 
> 
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