Subject: Re: [stella] Making carts (fwd) From: fedeedw@xxxxxxxxxxxxxxxxxxx (Edward Federmeyer) Date: Thu, 6 Mar 1997 17:36:18 -0600 (CST) |
>huber@xxxxxxxxxxxxxxxxx writes: >Glenn Saunders writes: >>I hate to say this, but I have to give Bob Colbert some praise for not >>going your route. It may not be better for you, but it's better for the >>end user to get full games on .BINs. > >That depends upon the user - to some (myself included), a .BIN is of little >importance, while a cartridge (for a game of interest) is of interest. > >I'll counter your praise by praising Ed for not limiting the supply of his >games on cartridge. > >Joe (who'd _much_ rather plug in a cartridge anyday) Thanks! Yes, this brings up a good point. I'd rather the games (on cart) become "collectible" naturally, as opposed to setting out to create a collectible by only making X copies. Plus, its not really better to make games available via .BINs for the end users who don't have a decent enough computer to run a 2600 emulator on or generate a Supercharger tape with. The lowest common denomenator is still the cart. Don't forget, there are a ton of people who don't have access to the net or a computer, and who still (gasp) use the US postal service :-). It really drives the point home to me when I still get USMail with letters from people about the carts I've made, who would not otherwise be able to play the games, or even contact me. EdF -- To unsubscribe, send the word UNSUBSCRIBE in the body of a message to stella-request@xxxxxxxxxxx
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