Re: [stella] Making carts (fwd)

Subject: Re: [stella] Making carts (fwd)
From: fedeedw@xxxxxxxxxxxxxxxxxxx (Edward Federmeyer)
Date: Thu, 6 Mar 1997 17:36:18 -0600 (CST)
>huber@xxxxxxxxxxxxxxxxx writes:
>Glenn Saunders writes:
>>I hate to say this, but I have to give Bob Colbert some praise for not
>>going your route.  It may not be better for you, but it's better for the
>>end user to get full games on .BINs.
>
>That depends upon the user - to some (myself included), a .BIN is of little
>importance, while a cartridge (for a game of interest) is of interest.
>
>I'll counter your praise by praising Ed for not limiting the supply of his
>games on cartridge.
>
>Joe (who'd _much_ rather plug in a cartridge anyday)

Thanks!

Yes, this brings up a good point.  I'd rather the games (on cart) become
"collectible" naturally, as opposed to setting out to create a collectible
by only making X copies.

Plus, its not really better to make games available via .BINs for the end
users who don't have a decent enough computer to run a 2600 emulator on
or generate a Supercharger tape with.  The lowest common denomenator
is still the cart.  Don't forget, there are a ton of people who don't
have access to the net or a computer, and who still (gasp) use the
US postal service :-).  It really drives the point home to me when I still
get USMail with letters from people about the carts I've made, who would
not otherwise be able to play the games, or even contact me.

EdF

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