RE: [stella] Programming for Credit

Subject: RE: [stella] Programming for Credit
From: Matt Pritchard <MPritchard@xxxxxxxxxxxx>
Date: Fri, 21 Mar 1997 15:53:49 -0600
	If someone could actually whip together a small guide listing
actual
	coding syntax and examples of how to they fit together.  For
example,
	in the Stella Guide it shows color and luminance values in
binary, but
	to actually use color values, they have to be in hex.  Very
confusing.

	While looking at the luminance section, why does it skip every
other
	number?

	Simple.  The low bit isn't used for anything.

	Out on my FTP site is a program that shows the Atari 2600's 128
colors (and converts them to RBG) on the PC.

	-Matt P




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