Subject: RE: [stella] Random number generation on 2600? From: Robert "A." Colbert <colbertb@xxxxxxxxxxxx> Date: Mon, 24 Mar 1997 10:22:55 -0600 |
Reply to your message of 3/24/97 10:16 AM >Any hints on how to go about creating a pseudo-random number generator on >the 2600? Well, in Okie Dokie, I used a variety of events to generate a "random" number. You can count the number of frames between resets, count how many frames the reset button is held down, etc. All of these produce good results because these events happen so fast. Bob Wanna write a game for the Atari 2600? Check out http://www.novia.net/~rcolbert -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Random number generati, Greg Troutman | Thread | Re: [stella] Random number generati, Piero Cavina |
Re: [stella] Random number generati, Piero Cavina | Date | Re: [stella] Random number generati, Nick S Bensema |
Month |