Subject: RE: [stella] Running code in RAM?|
From: Robert "A." Colbert <colbertb@xxxxxxxxxxxx>
Date: Fri, 18 Apr 1997 08:43:20 -0500
Hi, Code runs o.k. in the RAM. I used that method in Cheetah to switch the banks and write the changes to the code before starting the game. Later, bob -- >Reply to your message of 4/17/97 2:24 PM >I could try this, but I'd rather check with you guys before I go tearing my >hair out for an hour figuring this out myself: is it possible to run code >in the 128 RAM bytes of the 2600? I don't see any theoretical problems >with the 6507 running code in zero-page, but theory doesn't always apply >around here =) Running code in Supercharger RAM works (and self-modifying >code is at least a theoretical possibility), so running code in regular RAM >should work, as long as you set up stuff like a jump back to the ROM code >once you're finished. If this can be done, it would greatly simplify >(maybe make not impossible) something I'm trying to do. > >-- >Archives available at http://www.biglist.com/lists/stella/archives/ >E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed. >End of message Wanna write a game for the Atari 2600? Check out http://www.novia.net/~rcolbert -- Archives available at http://www.biglist.com/lists/stella/archives/ E-mail UNSUBSCRIBE in the body to stella-request@xxxxxxxxxxx to be removed.