Subject: RE: [stella] Color-cycling From: Matt Pritchard <MPritchard@xxxxxxxxxxxxxxxxxxxx> Date: Fri, 25 Jul 1997 17:54:00 -0500 |
> >In Pitfall, for example, every color register went through something > like > >this: > > > > LDA ColorToGet > > EOR $88 > > AND $87 > > STA ColorRegister > > They wasted 6 cycles for not so useful things like color cycling and > b/w, > and still could write a single-scanline resolution game... >:-( > > While we're on the subject... couldn't the b&w mode have been done in > hardware, sending the Chroma signal of the TIA throught the switch? > > [Matt Pritchard] I don't think so. I believe the color cycling was > documented in the Stella programmers guide along with the > NTSC->PAL->SECAM color converisons. > > > -- Archives updated once/day at http://www.biglist.com/lists/stella/archives/ Unsubscribing and other info at http://www.biglist.com/lists/stella/stella.html
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