Re: [stella] missile bit width

Subject: Re: [stella] missile bit width
From: Nick S Bensema <nickb@xxxxxxxxxxxx>
Date: Mon, 8 Sep 1997 00:44:13 -0700 (MST)
>> >I still think that Warlords is a game that needs to be rewritten.  If I
>> >ever do figure out how to program the 2600, I will cut my teeth on
>> >rewriting Warlords as an exercise.
>> 
>> Why?  Isn't it great as-is?
>
>It's good when it could have been great.  The ball physics suck and there
>aren't enough degrees of rotation. I hear the arcade version is vastly
>superior. 

One could say the same thing about Gravitar... the physics on that one
blow roses, especially considering Space War did better in 2k than Gravitar
could in 8k.

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