Re: [stella] missile bit width

Subject: Re: [stella] missile bit width
From: PatMan <dgeller@xxxxxxxxxxxxx>
Date: Tue, 9 Sep 1997 01:03:46 -0400
>> Warlords is one game I would never change...
>
>The trajectory of balls from certain angles---they take a 45' turn for no
>apparent reason.

If you mean they seem to be deflected right before they hit a castle where
the warlord is "dead", there is a reason for this -- the shield from that
castle is STILL there, but is the color of the playfield, and that causes
the deflection.  (If you look, you can see the "ghost" of the shield and
dead warlord everytime a brick is hit)

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