Re: [stella] Please consider this for Oystron

Subject: Re: [stella] Please consider this for Oystron
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Thu, 18 Sep 1997 20:59:01 -0700 (PDT)
On Thu, 18 Sep 1997, Piero Cavina wrote:
> But how can you get trapped..?! There must be eight "dices" aligned on
> screen, plus the player must be on the left side... this is a very unlikely
> situation!

Loopholes usually aren't common occurances, but they are still loopholes. 

I'm looking forward to seeing what you come up with.



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