Subject: Re: [stella] Games to be shown in the documentary From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Tue, 6 Jan 1998 09:47:52 -0800 (PST) |
On Tue, 6 Jan 1998, Piero Cavina wrote: > I wouldn't be sure about explosions for invaders. That part of the kernel > is rather busy. If you've got the missile already slamming into an invader, why isn't there time to past a player in there? > ..there's almost no free RAM! More features, like variations, or things Then I would resort to Supercharger RAM. I mean, this isn't a game destined for a cartridge, is it? Let's use the tools we have available to us. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Games to be shown in t, Piero Cavina | Thread | Re: [stella] Games to be shown in t, Erik Mooney |
RE: [stella] #of gates in TIA chip, Glenn Saunders | Date | Re: [stella] emu vs. real thing, Glenn Saunders |
Month |