Subject: Re: [stella] Games to be shown in the documentary From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Wed, 7 Jan 1998 12:39:34 +0100 (MET) |
At 13.15 06/01/98 -0500, you wrote: >Are you still storing the shields as four blocks of eight bytes each? >That could easily be changed to four bytes per shield, displaying each >byte on two scanlines. And it'd be closer to the arcade because it'd take >four shots to break through theshield instead of eight. This gets you >sixteen bytes of RAM ifyou haven't done it already. I had thought of this, it seems a good idea. I'm just about a little scared, because I'll have to change the code that 'eats' the shields.. any suggestion? P. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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