Subject: Re: [stella] INV update From: Ruffin Bailey <rufbo@xxxxxxxxxxx> Date: Sun, 11 Jan 98 23:20:19 -0500 |
>- invader explosions from Missile1. I quite like them, and you? > >Let me know.. and now back to MAME! ;-) The explosions are certainly better than none at all! They do look nice. Good job! I did notice one bug in this go around, however. When I killed the next to last green invader from the top line (that is, I had two green invaders left at the end, and shot one), both of the remaining invaders blew up. Hmmm... You know, that sounded bizarre, so I went back to duplicate it, shooting all the invaders minus two next to each other on the top row. This time, as I shot the next to last invader, the new board of invaders appeared and the final invader musta collided with one of the new ones and they both blew up. Sorry I haven't bothered to look at the source on this, but I think something strange is afoot at the Circle K. Ruffin Bailey rufbo@xxxxxxxxxxx -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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