Subject: Re: [stella] adventure From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Wed, 14 Jan 1998 00:35:14 +0100 |
At 18:34 -0800 12-01-1998, Chris Wilkson - MCD wrote: >Flicker is an integral part of Adventure as we know it. How else is one >supposed to realize "Hey! There's another object in this room!"?? ;) "I flicker, therefore I am." (sorry.. :-)) >Regarding the location of the secret room... >I think it's "south" (down) from one of the blue maze rooms. I don't remember >which one. Someone with extra time can find out by going to the signature >room >and trying to go north. The other room will appear briefly. Someone with more extra time could take a look at the source code, find the table with the map of the land, and try to "dig" a passage to the secret room changing a byte or two in the binary file ADVENTUR.BIN. This can be done easily with PCAE 2.0b. P. Ciao, P. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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