Re: [stella] More Star Raiders questions.

Subject: Re: [stella] More Star Raiders questions.
From: Glenn Saunders <krishna@xxxxxxxxxxxx>
Date: Thu, 15 Jan 1998 20:50:45 -0800 (PST)
On Thu, 15 Jan 1998, Lee Seitz wrote:
> I can't answer this question, but I might point out that Solaris was a
> sequel to Star Raiders.  One of the first lines in the manual is "the
> Zylons are back," or something to that effect.

Doug never got into the story of his games, just the gameplay.  He left
story to the marketing people.  This applies to both SR and Solaris.  He
carried over elements from Star Raiders because he liked them, not because
he necessarily intended Solaris to be a sequel per se.  Solaris still has
significantly different gameplay and is less of a sim than SR. 

Doug's coding strikes me as very stream-of-consciousness and
unpretensious.  I don't think he would be capable of writing a modern Star
Raiders along the lines of Wing Commander with RPG elements in it.  He
seemed to prefer the more abstract ideas and graphics that 8-bit machines
provide.




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