Subject: Re: [stella] my lost game From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Tue, 27 Jan 1998 19:19:08 +0100 |
At 12:59 -0500 27-01-1998, Ruffin Bailey wrote: >>This is the latest version (unreleased, if I remember correctly) of my very >>first project, "Mondo Pong", an evil variation on the Pong theme. > >Even though Stella doesn't support paddles, I gave it a shot. Looks >hilarious!!! I even scored one just sitting there watching. Don't you hate it when the ball starts spinning near your paddle..? :-) >Might add some "bumpers" or something >in the middle of the PF on some of the variations. If you absolutely >don't have time, I feel confident I could do that if you lend me the code >for a while... though not in the immediate future. The source would be free, but it's pure s**t. I was programming in assembly for the first time after 12 years, and learning the 2600 at the same time.. >My only question is why you think this variation is "evil"? Perhaps >"misunderstood". We should never be scared of what we don't understand. >Talk to Mondo Pong, become his/her friend, and then come to a conclusion. > ;) ROTFL! :-) Ciao, P. -- Stella list is Administered by krishna@xxxxxxxxxxxx <Glenn Saunders> Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html +-shameless plugs-------------------------------------------------------+ | Stella documentary at http://www.primenet.com/~krishna | | Nick's VCS links via http://www.primenet.com/~nickb/atariprg.htm | | Write the best game, win framed autographs of famous Atari alumni!! | +-----------------------------------------------------------------------+
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