Subject: Re: [stella] playfield on-the-fly updates From: Piero Cavina <p.cavina@xxxxxxxxxxxxx> Date: Tue, 05 May 1998 08:57:30 +0200 |
At 21.06 04/05/98 -0700, Nick S Bensema wrote: >What I's really like to explore is the drawing engine for Amidar. >Now that's impressive. Single-scanline resolution sprites, a >playfield that's dynamically generated for the most part, and also >single-scanline most of the way through. And, there are more than >two sprites. That is genius work. Too bad the game is crap!! ;-)) Ciao, P. -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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