Subject: Re: [stella] [OT] Q*Bert From: Glenn Saunders <krishna@xxxxxxxxxxxx> Date: Tue, 16 Jun 1998 23:29:28 -0700 (PDT) |
On Wed, 17 Jun 1998 kurt.woloch@xxxxxxxxx wrote: > As a result of this message of mine, a friend of a MAME developer, who > also works at Disney like Warren, contacted him and got the ROM's. So, > since May 8th, this game is supported by the current MAME beta's. By the This is a familiar anecdote to me as there are similar stories Jim might have been able to tell you involving saving Meteroids and the sourcecode from old Apple II floppies and Russ about getting Polo for the Starpath CD (plus more stuff unearthed which has yet to be fully disclosed). It's that kind of networking that helps grease the wheels of the "digital historian" movement, so to speak. You have to keep your eyes open and be ready to ask these classic programmers what they have hiding in their basements when the opportunity presents itself. These guys just aren't going to go to the effort of preserving their history on their own. They need an enthusiast to cajole them. And you just never know how long this stuff will remain salvageable. Bitrot is a real phenomenon, let alone deteriorating old floppy disks, and sometimes these people have just thrown out their old stuff, or are about to when you make the call. Now is the time to ask the questions and get this stuff in the hands of those who can properly archive it before it's gone and forgotten. ========================================================================== == Glenn Saunders --3D Graphics / Videography / Web development-- == == krishna@xxxxxxxxxxxxxxx http://www.geocities.com/Hollywood/1698 == == Stella@20 video page http://www.primenet.com/~krishna == ========================================================================== -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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