Subject: Re: [stella] BMI & BPL questions From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Tue, 30 Jun 1998 18:21:35 +0200 |
At 23:58 29.06.98 -0500, you wrote: >that D7 of CXP0FB should be 1 if there's a P0-PF collison. However my >sprite continues to fall when it comes into contact with the PF as I run >joygrav.bin on MacStella 0.7. As long as you clear the collision registers, then check them and then draw the screen, where the collisions should happen, that's what it is supposed to do. :-) Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/stella.html
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