Subject: Re: [stella] PSX 2600 game compilation previewed From: Glenn Saunders <krishna@xxxxxxxxxxxxxxx> Date: Fri, 18 Sep 1998 23:28:45 -0700 |
At 09:52 PM 9/16/98 -0400, you wrote: >Get out! So, there's no historical information, probably no mention of >all the "patches" you could win, and now I hear the technical emulation >isn't even that good? Honestly, what would be the point of even >releasing it? Anyone have an idea how much (or little) they spent on >development? 1) It was a rushjob. 2) As for the budget, it was practically nothing, otherwise they would have been able to afford my documentary footage (they could not meet my modest price). ========================================================================== == Glenn Saunders --3D Graphics / Videography / Web development-- == == krishna@xxxxxxxxxxxxxxx http://www.geocities.com/Hollywood/1698 == == Stella@20 video page http://www.primenet.com/~krishna == == President - Lightwave Toaster Flyer group of LA == == http://home.pacbell.net/alchemy1/html/ltf.html == ========================================================================== -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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