Subject: RE>[stella] Atari 2600 and pop culture From: Timm Carr <timm.carr@xxxxxxxxxxxx> Date: 02 Nov 98 16:24:26 -0600 |
RE>[stella] Atari 2600 and pop culture 11/2/98 i agree with that wholeheartedly, i'm a jungle dj and producer and i use as do all of my friends, atari samples, the noise triggers some kind of subconscious memory center, that makes you stop and think 'wow i know that sound from some where' but we also beleive heavily in the DIY (do ot yourself) ethic, if we want something we figure out how to do, that's half the fun. 8) -------------------------------------- Date: 11/2/98 4:16 PM To: Timm Carr From: Glenn Saunders I can see plenty of reasons to have Atari 2600 elements in modern art. For instance, I was recently in Guitar Center in Hollywood and heard samples of the descending bugs from Centipede as asynthesizer tone. It really works well in a jungle groove. It's part of the whole recycle/popart phenomenon. The sights and sounds of old videogames are part of the fabric of our pop culture now, probably MORESO than most modern games, just as any medium or genre's first great age has created its own icons. ========================================================================== == Glenn Saunders --3D Graphics / Videography / Web development-- == == krishna@xxxxxxxxxxxxxxx http://www.geocities.com/Hollywood/1698 == == Stella@20 video page http://www.primenet.com/~krishna == ========================================================================== -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/ RFC-822 Header: ---------------------------------------------------- Received: from biglist.com (biglist.com [207.240.140.203]) by vego.interaccess.com (8.8.8/8.7.5) with ESMTP id QAA17520 for <timm.carr@xxxxxxxxxxxx>; Mon, 2 Nov 1998 16:04:42 -0600 (CST) Received: (from majordom@localhost) by biglist.com (8.8.8/8.8.5) id QAA11850 for stella-outgoing; Mon, 2 Nov 1998 16:46:05 -0500 (EST) Received: from smtp03.primenet.com (daemon@xxxxxxxxxxxxxxxxxxx [206.165.6.133]) by biglist.com (8.8.8/8.8.5) with ESMTP id QAA11846 for <stella@xxxxxxxxxxx>; Mon, 2 Nov 1998 16:46:02 -0500 (EST) Received: (from daemon@localhost) by smtp03.primenet.com (8.8.8/8.8.8) id OAA24601 for <stella@xxxxxxxxxxx>; Mon, 2 Nov 1998 14:45:59 -0700 (MST) Received: from usr09.primenet.com(206.165.6.209) via SMTP by smtp03.primenet.com, id smtpd024578; Mon Nov 2 14:45:54 1998 Date: Mon, 2 Nov 1998 13:45:53 -0800 (PST) From: Glenn Saunders <krishna@xxxxxxxxxxxx> To: stella@xxxxxxxxxxx Subject: [stella] Atari 2600 and pop culture In-Reply-To: <362353CC00004F78@xxxxxxxxxxxxxxxxxxxx> (added by mailsrv.csc.noaa.gov) Message-ID: <Pine.BSI.3.96.981102134131.20780B-100000@xxxxxxxxxxxxxxxxxx> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-stella@xxxxxxxxxxx Precedence: bulk Reply-To: stella@xxxxxxxxxxx -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] looking for 2600 progr, Chris Cracknell | Thread | Re: RE>[stella] Atari 2600 and pop , Nick S Bensema |
Re: [stella] Grid demo, John Saeger | Date | Re: [stella] Atari 2600 and pop cul, Ruffin Bailey |
Month |