Subject: [stella] Fwd: Does River Raid End? From: p.cavinaN-O@xxxxxxxxxxxxxxxxxxxx (Piero Cavina) Date: Wed, 4 Nov 1998 23:03:54 +0100 |
------- Begin Forwarded Message ------- Subject: Does River Raid End? From: Kirk Is <kisrael@xxxxxxxxxxxxxxxxxxxx> Newsgroups: rec.games.video.classic Date: 4 Nov 1998 14:58:41 GMT Does 2600 River Raid end? Does it freeze up at a certain score? Is there a place that is *absolutely* unpassable, e.g. the river is narrower than the plane, or there is a sharp curve your plane just *can't* do? How does it generate so much scenery anyway? Some kind of highly tweaked random number? Does anyone around here have any kind of understanding of the algorithm? -- Kirk Israel - kisrael@xxxxxxxxxxxx - http://www.alienbill.com "if time heals all wounds then why do we all have bellybuttons?" -------- End Forwarded Message -------- -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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Re: [stella] Atari 2600 and pop cul, Piero Cavina | Thread | [stella] Re: Does River Raid End?, Erik Mooney |
Re: [stella] Atari 2600 and pop cul, Piero Cavina | Date | [stella] Re: Does River Raid End?, Erik Mooney |
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