Subject: Re: [stella] Supercharger BIN format From: Bob Colbert <retroware@xxxxxxxxxxxxx> Date: Mon, 11 Jan 1999 07:51:57 -0600 |
Hi, I thought I'd post this snippet from my web page regarding the Supercharger format. I know the problem has been addressed, but I think that there was one mistake regarding the "bank byte" so the info is reproduced here. Using what Eckhard wrote will work for MOST loads, but there is one load for sure that uses calculated bank bytes, but I don't remember which. Contents: byte # Description ------ ----------- 1 Start Address Lo-Byte 2 Start Address Hi-Byte 3 Control Byte This is the control byte, it determines the bankswitching mode of the SC. Bits Function ------ -------- D7-D5 Write Pulse Delay (Set to 0) D4-D2 RAM/ROM Configuration Value $f000 $f800 ----- ----- ----- 000 3 ROM 001 1 ROM 010 3 1 011 1 3 100 3 ROM 101 2 ROM 110 3 2 111 2 3 4 # of pages to load (1 page = 256 bytes) 5 Data Header Checksum The 8 bytes in the Data Header must add up to #$55 (hex). 6 Multi-load byte Zero for single-load games. For Multi-Load games you need to know what value the game is looking for. For Supercharger 8448 byte files this value is contained in the file. 7 Lo-byte Bar Speed byte This is the lo-byte of the speed at which the bars move across the screen upon loading the game. Supercharger Fastload uses #$42. 8 Hi-byte Bar Speed byte This is the hi-byte of the speed at which the bars move across the screen upon loading the game. Supercharger Fastload uses #$02. Section: Page Header Contents: byte # Description ------ ----------- 1 Bank Byte - Tells Supercharger where to load the current page (256 bytes) into. This is determined as follows: Bank Byte Bits: 7 6 5 4 3 2 1 0 \_______/ \/ Page # Bank # For example, a page loaded into bank 3, page 4 would have a page # of 000100 and a bank # of 11, combining these together you get 00010011 for a Bank Byte of #$13. The simple formula to calculate the Bank Byte is: (Page # * 4) + Bank # 2 Page Checksum - This byte is equal to: #$55 - (sum of all 256 bytes in page) Section: Data Page Contents: 256 bytes of data . . . The Page Header and Data Page sections are repeated for each page in the file to be loaded. Hope this helps! Bob -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: [stella] Supercharger BIN forma, Eckhard Stolberg | Thread | Re: [stella] Supercharger BIN forma, Eckhard Stolberg |
Re: [stella] Pressure Guage Game. , Lord Spambraticus of | Date | Re: [stella] Supercharger BIN forma, Eckhard Stolberg |
Month |