Re: [stella] Supercharger and the 7800

Subject: Re: [stella] Supercharger and the 7800
From: Glenn Saunders <krishna@xxxxxxxxxxxxxx>
Date: Fri, 19 Feb 1999 11:39:22 -0800
At 12:39 PM 2/19/99 -0500, Murphree, Mark wrote:
>Are
>there any Supercharger games for the 7800?  Is such a thing possible?

When the 7800 has something like  4K of onboard memory, a lot more than the
2600, and only 2K shy of the Superchargere's 6K.  That's plenty for most
7800 games, and the 7800 cart port supports a lot more memory (and also has
R/W, correct?) so you can put stuff in the carts if you want (like Pokey in
Ballblazer).

Some 7800 games are hundreds of K big because of the falling chip costs at
the time, and this is with banking larger chunks (32k?) at a time than the
2600.

So there wouldn't much of a reason to use the Supercharger for 7800
development (if you could).


==========================================================================
== Glenn Saunders  --3D Graphics / Videography / Web development--      ==
== krishna@xxxxxxxxxxxxxxx      http://www.geocities.com/Hollywood/1698 ==
== Stella@20 video page         http://users.cnmnetwork.com/~krishna    ==
==========================================================================


--
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/

Current Thread