Re: [stella] Color & drawing limitations questions

Subject: Re: [stella] Color & drawing limitations questions
From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 24 Mar 1999 15:08:28 +0100
At 16:14 22.03.99 -0600, you wrote:

>Are there games that actually use this?  It sounds like the old "rule"
>about one color per line per sprite isn't necessarily true then...

Writing code that changes the colour of a freely moving sprite
always at the same pixel is practically impossible. This trick
only makes sense for stationary objects. I don't know of any
games that change the sprite colour while it is being drawn,
but Qbert changes the playfield colour several times per scanline
for displaying the pyramid.


Ciao, Eckhard Stolberg



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