Subject: Re: [stella] Thinking... [nearly ot] From: Ruffin Bailey <rufbo@xxxxxxxxxxxxx> Date: Thu, 27 May 1999 10:54:28 -0400 |
>The NES uses >this trick in light-gun games - when you pull the trigger, it draws an >entire frame of white while looking for the light-gun position. >Clever, no? I thought that the gun games flashed a bright light from one small area of the screen, and if that light entered the lens of the gun a hit was scored. If the entire screen flashed white, I'm not real sure how the game could record the hit. Are you saying that the hit-or-miss event was recorded _before_ the flash, and the flash was a pause in which the game could process whether or not a hit was recorded? I suppose that would make sense as well. I've wondered about a light gun game for the 2600 before (what with Crossbow on the 7800, iirc), but seeing how far my platform game has come in the last, oh, two years?!?!, I haven't invested any time in making one yet... ;^) But that doesn't stop one from dreamin', eh? Ruffin Bailey 2600 on the Mac blah blah http://members.aol.com/mactari -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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