Re: [stella] RPG Development (iii)

Subject: Re: [stella] RPG Development (iii)
From: gentlben@xxxxxxxxxxxx
Date: Sat, 03 Jul 1999 21:32:19 -0700
> Here is a version you can walk around in.  The spot-detail of castles,
> boats, etc. is not present in this version.  The joystick will move the
> player - it is non-repeating so you have to keep nudging the joystick to
> continue in a direction.

this is very nice...i wish i could say ive gotten this far, but right now im
only
experimenting with the 2600 characteristics :) and the only rpg idea i have
plays
more like adventure than ultima or one of those rpgs

> The world is encoded in a very inefficient fashion - it is a 32x32 test
> world in which I'm going to develop some of the basic gameplay.  So don't
> disassemble the world-decoding code and freak-out :-)

if i disassembled the code i probably wouldn't get very far :P


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