Re: [stella] RPG Design

Subject: Re: [stella] RPG Design
From: "Tero Lindeman" <xtmb@xxxxxxxxx>
Date: Sun, 4 Jul 1999 18:28:32 +0300
> Anyhow, what game elements to people want to see?  What would make it
"fun
> to play"?

[Because I'm new to this list, I would like to say hello to everyone at
first!]

Well, in my case a detailed plot is not as important factor as the
variation of game. Like Nethack, you could have played it n+1 times but
maybe never had seen it all. In this case, if the player dies and has to
start over, it would be still exciting.

| Tero Lindeman | tmb | xtmb@xxxxxxxxx |
| http://webclub.solutions.fi/~xtmb/ | 

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