Subject: Re: [stella] Pal SI doesn't work From: Eckhard Stolberg <Eckhard_Stolberg@xxxxxxxxxxxxxxxxxxxxx> Date: Thu, 29 Jul 1999 15:53:14 +0200 |
At 18:01 09.07.99 -0700, you wrote: >So I'm pretty sure we need to hack the multiload bytes. I don't really >have a good hex editor that gives me location in the file. I'm hoping Bob >Colbert will fix these for us. See my private email to you for working BINs of Survival Island. >BTW, I just noticed the high schore table in Commie Mutans has a six-char >on the right and then an extra digit on the left. How is that done??? Basically they put the players with 3 copies close spacing near the right border of the screen. In the horizontal blank they set player one to 3 copies medium spacing which would have the third copy to appear on the very left side of the screen. After this copy has been displayed, they change player1 back to 3 copies close spacing and proceed to do the usual 6 digit score display routine. They are using SC-RAM to gain enough cycles to allow the 7th digit trick. Ciao, Eckhard Stolberg -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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