[stella] High Scores

Subject: [stella] High Scores
From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx>
Date: Tue, 24 Aug 1999 22:33:01 -0700
We've decided it would be best to add high-score saves to ActiveStella to
do something similar to Atari Arcade Hits 1's high scores.  To do this we
need to:

a) come up with a top-5 list of games that this would be best for
b) disassemble these games and find out
	1) how the score is encoded
	2) how the game selection is encoded
	3) how the game mode (in play or not in play) is determined.

So we'd like to open this up to the list.

What do you guys think?  Crank open your DISTELLAs!




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