Re: [stella] An exercise in minimalism...

Subject: Re: [stella] An exercise in minimalism...
From: Mark De Smet <desmet@xxxxxxxxxxxx>
Date: Sat, 4 Sep 1999 16:52:49 -0500 (CDT)
> Why not try using some poly counter routines and create a demo that scrolls 
> actual data like river raid or page flips like pitfall to give the illusion 
> of the maximum amount of depth with the minimum amount of memory?

My goal was to do the absolute minimum, displaying anything(doesn't have
to be rainbow, but I don't know of anything easier).  So, you are
suggesting makeing something that looks really big/complex, but is really
small...

Your idea could be fun to do.  Has anyone on the list ever tried doing the
poly graphics similar to river raid?  I know we had a thread, probably a
year ago, on wether or not river raid's levels were stored, or generated,
but do people know how to actually draw that?

Mark


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