Subject: Re: Antwort auf: [stella] Thrust! From: Thomas Jentzsch <tjentzsch@xxxxxxxx> Date: Thu, 18 Nov 1999 14:49:04 +0100 (CET) |
--- kurt.woloch@xxxxxxxxx wrote: > Er... do you already compress the playfield somehow? > Maybe it could be > compressed further? Yes it is compressed! As you can see there is always one left and one right border. Each border is stored as blocks with a x-starting point, a x-difference to the previous line, the height of the block and the x-distance to the opposite border (this allows that it look as if both blocks can start at the same line, which is not the case). This makes 4 bytes for each block, and i don't think there's much room for improvement. > No playtesting needed... incidently, did you copy > some of the code of the > C-64 version? I didn't, but if you can figure out where and how the ball-physics are computed, i might... ;-) > On some stages, there are multiple fuel stations in > a row (which could be > done here with repeated players), so you can gain a > bigger amount of fuel. I thought about repeated players, but they would partialy appear at the opposite side. Each player is 8 pixel wide and i'm x-scrolling in 4 pixel steps, so that i have to mask out the player data when it reaches the border of the screen. With repeated players this would look pretty weird. If someone has a better idea... > I only > couldn't get beyond those "half-circles". Exactly on > this position, I also > lost my last life when I played the C-64 version > some days ago. ;-) I > suppose you have to shoot them to open the small > wall beneath them It should open (now) when you just press fire. ===== Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at yahoo dot de | __________________________________________________________________ Do You Yahoo!? Gesendet von Yahoo! Mail - http://mail.yahoo.de Yahoo! Auktionen - gleich ausprobieren - http://auktionen.yahoo.de -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
Current Thread |
---|
|
<- Previous | Index | Next -> |
---|---|---|
Re: Antwort auf: [stella] Thrust!, Piero Cavina | Thread | Re: [stella] Are 7800 demos legal??, Russ Perry Jr |
Re: [stella] Thrust!, Piero Cavina | Date | Re: [stella] Thrust!, Thomas Jentzsch |
Month |