Subject: [stella] Try this demo, please. From: Scott Huggins <sub17_5k@xxxxxxxxx> Date: Sun, 19 Mar 2000 14:19:25 -0800 (PST) |
This is a my first 2600 demo. All it does is draw a playfield (8 scanline resolution) and then a multi-colored sprite. You can then move the sprite around screen. If the sprite collides with the middle part of playfield, the playfield will change colors. Nothing complicated here, but the sprite "acts funny" when you move it to around pixel position 12-20(the left third of the screen.) You'll notice it when you try this .bin in an emulator. It acts like I'm doing too many cycles during the Horizontal Fine Coarse (done during vblank) positioning and "bleeding" over to next scanline...if that makes sense. Anyways, could one of you fellas give this a whirl? Thanks! Scott __________________________________________________ Do You Yahoo!? Talk to your friends online with Yahoo! Messenger. http://im.yahoo.com
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