Subject: Re: [[stella] queue] From: Dan Iacovelli <dan-avc@xxxxxxx> Date: 19 Apr 00 05:04:11 CDT |
Glenn Saunders <cybpunks@xxxxxxxxxxxxx> wrote: > Some messages were held up in the approval queue while I was moving to a > new apartment, but as you can see, I'm back. Sorry for the delay. > > As a general rule, if you post a message that doesn't make it to the list, > please assume that it is in the approval queue. I check the queue every > day or so, so please bug me before resending the message and you will have > more luck in posting the message. Resending the message won't help. > > The approval queue was created to help reduce spam on the mailing list and > has been very successful. (Those who have been on the list for some time > should remember how bad things were a while ago) Unfortunately, it > sometimes snags a valid post as well, hence the delay. Binaries also are > subject to the approval queue so that they can be validated as hobby > games. If you are distributing source code alone, please post it as plain > text rather than as a ZIP or other attachment and it should make it through > intact. > > Thanks. > > > Glenn Saunders - Producer - Cyberpunks Entertainment thanks for clearing that up Glen I was wondering why my post didn't posted(sorry for the miltipost too) Dan ____________________________________________________________________ Get free email and a permanent address at http://www.netaddress.com/?N=1 -- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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