Re: [[stella] queue]

Subject: Re: [[stella] queue]
From: Dan Iacovelli <dan-avc@xxxxxxx>
Date: 19 Apr 00 05:04:11 CDT
Glenn Saunders <cybpunks@xxxxxxxxxxxxx> wrote:
> Some messages were held up in the approval queue while I was moving to a 
> new apartment, but as you can see, I'm back.  Sorry for the delay.
> 
> As a general rule, if you post a message that doesn't make it to the list, 
> please assume that it is in the approval queue.  I check the queue every 
> day or so, so please bug me before resending the message and you will have 
> more luck in posting the message.  Resending the message won't help.
> 
> The approval queue was created to help reduce spam on the mailing list and 
> has been very successful.  (Those who have been on the list for some time 
> should remember how bad things were a while ago)  Unfortunately, it 
> sometimes snags a valid post as well, hence the delay.  Binaries also are 
> subject to the approval queue so that they can be validated as hobby 
> games.  If you are distributing source code alone, please post it as plain 
> text rather than as a ZIP or other attachment and it should make it through

> intact.
> 
> Thanks.
> 
> 
> Glenn Saunders - Producer - Cyberpunks Entertainment
thanks for clearing that up Glen
I was wondering why my post didn't posted(sorry for the miltipost too)
Dan

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