Subject: Re: [stella] interlace / single line resolution From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx> Date: Fri, 23 Jun 2000 02:27:56 -0700 |
Theoretically, on each scanline, you could have 5 objects (missiles, players, ball), the playfield, and the 5 color registers, but it's impossible to write to all of those registers in every scanline, so constraints have to be made.
For instance, there are only few games displaying both players color-striped on the same scanlines. Keystone Kapers does this, but I think the playfield
And this game also doesn't use color stripes at all (except for the enemies having different colors)
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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