Subject: Re: [stella] interlace / single line resolution From: Glenn Saunders <cybpunks@xxxxxxxxxxxxx> Date: Fri, 23 Jun 2000 02:30:49 -0700 |
At 09.16 23/06/00 +0200, kurt.woloch@xxxxxxxxx wrote:
In Oystron, one shot is the ball, and the other is a missile. This explains why one is always white, and the other is color-striped: the "missile" shot gets the colors from the player used to display the enemies in the same group of scanlines. That would have been an ugly effect for most objects, but it is acceptable (if not a nice touch) for a shot. IMHO these compromises are part of the beauty of the 2600 :-)
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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