Subject: Re: [stella] H.E.R.O. bars|
From: Piero Cavina <p.cavina@xxxxxxxxxxxxx>
Date: Wed, 06 Sep 2000 09:56:13 +0200
This may not be how it works, but it might be one way to do it.
You do it with a non-reflected playfield, and to gain the extra bits of horizontal resolution, you use a "filler" sprite that is the same color as the playfield.
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