Subject: Re: [stella] Copyright questions|
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Thu, 11 Jan 2001 22:33:59 -0800
For Stampede, it's 32 bytes of graphics storage, a 32-pixel-sprite graphics routine which'd take around 40 bytes of code, and 8 or less bytes of RAM.
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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