Re: [stella] missile vs. player copies

Subject: Re: [stella] missile vs. player copies
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Thu, 08 Feb 2001 09:32:02 -0800
At 02:30 AM 2/8/2001 -0500, you wrote:
Actually, a 2-char doesn't need a rewrite between; it's one copy each of
GRP0 and GRP1.

Doing that would tie up both sprites. I meant that maybe if you rewrote P0 between copies that you might still have the time to display P1 and the 1-bit objects on the same line.




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