RE: [stella] a question...

Subject: RE: [stella] a question...
From: "Gonzalo" <horcas@xxxxxxxxxxxxxxxxxx>
Date: Fri, 9 Feb 2001 06:44:15 -0300
> Actually the vertical delay is only usefull, if you update the
> player graphics in alternating scanlines. If for example you
> update the graphics for player 0 in the even scanlines and the
> graphics for player 1 in the odd scanlines, you can use VDEL
> to get both players displayed in the same scanline.

> Ciao, Eckhard Stolberg

Oh, tanks a lot again Eckhard! I'll try it... but, it's ok to update the 
player graphics in alternating scanlines? does anybody do it in this way?

I'll check out the source code for Combat.

Gonzalo. From Monserrat, Argentina.


-
Archives (includes files) at http://www.biglist.com/lists/stella/archives/
Unsub & more at http://www.biglist.com/lists/stella/

Current Thread