Subject: Re: [stella] Binary to Decimal routine (small!) From: Erik Mooney <emooney@xxxxxxxxxxxxxxxx> Date: Fri, 9 Feb 2001 10:26:06 0500 
> I needed a binarytodecimal conversion routine, to convert my binary (2 > byte) score into 5 decimal digits for use by the previously posted > doubleheight 6digit score routine. The last digit is 0 in my game. As I > only use two bytes for my score (binary), my range is 065535 (ie: score is > 0655350) Go around the problem instead. Can you spare one extra nibble of RAM? If so, store your score as 5 BCD digits instead of in binary, and put the 6507 in BCD mode to do your score computations. That's the smallest ROMconsumption way to do it, and it also lets your score range up to a full 999,990 instead of stopping at 655K. To think even further outside the box, you could just display the score in hexadecimal :)  Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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[stella] Binary to Decimal routine , Andrew Davie  Thread  Re: [stella] Binary to Decimal rout, Andrew Davie 
[stella] Binary to Decimal routine , Andrew Davie  Date  Re: [stella] Binary to Decimal rout, Andrew Davie 
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