Subject: Re: [stella] Qb: v1.00 (alpha #1) From: Glenn Saunders <cybpunks@xxxxxxxxxxxx> Date: Wed, 28 Feb 2001 01:07:30 -0800 |
Thanks for the above. These are interesting byte-level optimisations which I will hold-back on for now. They both create a dependency between the code and values used for creature types. Not a serious dependency, but these things are to be avoided until the last possible moment.
Glenn Saunders - Producer - Cyberpunks Entertainment Personal homepage: http://www.geocities.com/Hollywood/1698 Cyberpunks Entertainment: http://cyberpunks.uni.cc
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