Re: [stella] Hacking the Supercharger ROM

Subject: Re: [stella] Hacking the Supercharger ROM
From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
Date: Thu, 15 Mar 2001 14:46:02 +0100
> >or maybe having a totally different splash-screen or loading routine
graphic?
>
> Is there enough processing time for a true display kernel while the SC is
> loading?

I don't think so. The only thing you probably could do here is
to change the colour of the progress bars and make them advance
from the inner to the outer. ;-)

And the SC seems to be decoding the header tone during the
starfield screen, to clean up everything for the loading,
so adding a different splash screen might not be too easy.

Changing the text on the other hand is pretty simple. The
SC has a 40 pixel display with six lines of text:

REWIND
TAPE
STOP
TAPE
PRESS
PLAY

Depending on what needs to be displayed, it changes the
colour to blank out the unwanted lines. So if anyone can
come up with different text that can be used in the same
situations and that fits into a 40 pixel display, it would
be easy to use it for the SD Charger. So for example, you
could replace REWIND TAPE with CHAD SHELL, but then you
would always see a flashing CHAD whenever a loading error
occurs. ;-) The text lines are 8 pixels high BTW, if anyone
wants to try to draw some graphics instead.


Ciao, Eckhard Stolberg



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