Subject: Re: [stella] Self-modifying code (was: Trick12 - inv3.bin) From: Manuel Polik <cybergoth@xxxxxxxx> Date: Thu, 15 Mar 2001 21:25:18 +0100 |
Thomas Jentzsch wrote: > Does anybody know, if there are any games that use > self-modifying code inside the kernel? > There might be some interesting coding to discover. I tried doing that with one of the earlier gunfight demos, but it still didn't free enough cycles to stay single scanline :-) Somewhere in the archive must be a non-flickering 12-digit score display from Jim Nitchals, which runs in the RAM, too. Greetings, Manuel - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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