[stella] Pixels

Subject: [stella] Pixels
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Thu, 12 Apr 2001 08:16:14 -0700
At 07:05 PM 4/11/2001 +0200, you wrote:
But another thought: A VCS pixel must be something like a C64 multicolor
pixel, i.e. it's width is doubled, lets say '**' instead of '*' or?
That'd not only result in descent sprites when using 2LKs, but would
still fit to my 8(4 doubled):6 pixels for a rectangular block in a 4:3
screen resolution. Or am I totally wrong with that theory?

Pixels are an arbitrary form of measurement on a video screen.
That's why Atari preferred the term "color clocks" as it referred to the video signal itself.




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