Subject: [stella] Outlaw Survey From: Manuel Polik <cybergoth@xxxxxxxx> Date: Thu, 19 Apr 2001 00:34:24 +0200 |
And yet another post on a similar topic! :-) I don't recall if I told ya before that I'm reverse-engineering Outlaw too. I'm pretty far into it already, having for example already commented the 4-line display kernel completely. (A good laugh on some parts by the way. At least for people who think 6502 coding is fun :-)) Now I thought not only posting the source as such - once it's done, but additionally transfering it into a tutorial/template for teaching purposes on the one hand and as a starter-kit/follow-up for people who're already through with 'How To Draw A Playfield'. Therefore I thought to strip it down a bit, in order to make it simpler _and_ to make room for testing code/variables, so that one can toy around with it right away. Now, I'd like to do a survey on what are the most loved featuers and then I'll remove everything else, except one(!) hardcoded game variation. (Besides, I'm shamelessly missuse the results for making gunfight a better game :-)) Ok, see the following checkboxes as radio buttons, i.e. one choice per line & ->select what you prefer<- most: [ ] One Player Modes [ ] Two Player modes [ ] cactus [ ] coach [ ] wall [ ] Difficulty A (bullets disappear when killed) [ ] Difficulty B [ ] Shootable [ ] Not shootable [ ] Move cowboy always [ ] Move cowboy after his bullet disappeared [ ] Sixshooter [ ] Unlimited ammo [ ] Moving obstacle [ ] Static obstacle Please send that when filled out back to my private mail to cybergoth@xxxxxxxx I'll post the results in about a week then. When you're not voting, don't complain later when the resulting template doesn't match your personal tase :-) Greetings, Manuel - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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