Re: [stella] Dungeons

Subject: Re: [stella] Dungeons
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Mon, 23 Apr 2001 23:23:18 -0700
At 11:09 AM 4/23/2001 +0200, you wrote:
If you'd do it full-screen this'd cost... *calculating* 192/6= 36 Bytes per PF-Byte * 6 (rectangular blocks) = 192 Bytes of RAM... Oooops... Ok, maybe no fullscreen maze :-)
Then... hm... reflect the playfield, forget about PF0... = 36*4 = 128. Ah, coming closer... Have some status lines on Bottom/Top and we've sufficient RAM...

One word: Supercharger.




Glenn Saunders - Producer - Cyberpunks Entertainment
Personal homepage: http://www.geocities.com/Hollywood/1698
Cyberpunks Entertainment: http://cyberpunks.uni.cc


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Current Thread
  • [stella] Dungeons
    • cybergoth - Mon, 23 Apr 2001 05:08:28 -0400 (EDT)
      • Glenn Saunders - Tue, 24 Apr 2001 02:19:39 -0400 (EDT) <=
        • Manuel Polik - Tue, 24 Apr 2001 02:55:56 -0400 (EDT)
          • Rob - Tue, 24 Apr 2001 08:07:23 -0400 (EDT)
          • Glenn Saunders - Wed, 25 Apr 2001 01:01:45 -0400 (EDT)
          • Rob - Wed, 25 Apr 2001 09:34:21 -0400 (EDT)