Re: [stella] Gunfight 2600: The Final Kernel part 2

Subject: Re: [stella] Gunfight 2600: The Final Kernel part 2
From: Glenn Saunders <cybpunks@xxxxxxxxxxxx>
Date: Sat, 12 May 2001 19:55:35 -0700
I noticed that the missiles kick up a scanline at the other end of the screen when you shoot them, sorta like what happens in Oystron. Is this unavoidable?


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