Re: [stella] Death Derby

Subject: Re: [stella] Death Derby
From: "nj bloodline" <njbl00dline@xxxxxxxxxxx>
Date: Sun, 29 Jul 2001 17:36:07 -0400
You know, everyone talks about hitting people for this many points or that
many points, but in reality it's maybe like 5 points or so (and a suspension
of your liscense) hehehehe.

The other day I accidentally hit a pigeon.. I slowed down and it still stood
there.. all I heard was *THUMP*, looked in the mirror and see a pile of
feathers.

----- Original Message -----
From: "John Saeger" <john@xxxxxxxxxxx>
To: <stella@xxxxxxxxxxx>
Sent: Tuesday, August 28, 2001 10:51 AM
Subject: Re: [stella] Death Derby


> All right, so *when* did Death Race 2000 come out?  I think the idea of
> assigning a point value to hitting a pedestrian goes back a long way.  I
can
> remember doing it in high school.  The little old lady is worth a
thousand.
> ;-)  We did it all the time.  Except we were in actual cars.  They didn't
> have video games when I was in high school.  Of course we were just
fooling
> around.  We never *really* tried to hit anybody.
>
> Maybe it's like a Jungian archetype or something.  Maybe it's in our DNA.
> ;-)
>
> John
>
>
> Rob wrote:
>
> > At 03:01 PM 8/28/01 +0200, Thomas Jentzsch wrote:
> > >I guess that cheap thrill was the main reason why they designed
> > >the game that way, but i'm sure that's not the reason why you
> > >choose to make a remake now.
> >
> > You couldn't understand the impact Death Race 2000 had on American
> culture,
> > in a kitsch sense.  I don't think a day goes by without me driving along
> > with someone else in the car and one of us commenting (as we approach a
> > crosswalk) something like "She's moving a little slow.  What's that, 250
> > points?"
> >
> > But then, everyone I know lives for black comedy.  I can't wait to try
> > Glenn's game.
> >
> > Rob
> >
> >
> > -
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